Syntax: !togridThis will move all vertices in selected boxes, polygons, and wires to the nearest snap point, using the grid/snap defined for the main window. There is no effect on subcells or labels. If the new object can not be created due to it having zero area, the old object is untouched. Duplicate vertices are removed from the new objects. Objects with vertices that are off-grid can change size and position due to this function.